Create Photorealistic Renders with Unparalleled Accuracy and Speed
Are you tired of waiting for your Cinema 4D renders to finish? If your answer is yes, then this course is for you. The amazingly fast GPU rendering in Redshift is going to be a game changer in your workflow.
On this course, you will learn how to use Redshift for Cinema 4D from start to finish. And by the end of the training, you will be able to create an amazing looking, photorealistic render. We will cover subjects such as customising Cinema 4D's interface for maximum productivity; working with Redshift lights; using HDRI images for lighting; working with cameras; depth of field and the highly sought-after Bokeh effect; materials and the Redshift Shader Graph; motion blur; scene optimisation; denoising and finally rendering a scene out.
This course is packed with countless tips and tricks that professional 3D designers use every day. Together with the training, you also get access to all of the project and reference files so you can follow along by using the exact same content.
I'm very excited to be sharing my Redshift knowledge with you and can't wait to see what you create with the skills you'll learn on this course. So if you're ready to learn how to use Redshift for Cinema 4D, let's get started!
Course curriculum
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1
Intro to Redshift for Cinema 4D
- Redshift Masterclass Intro FREE PREVIEW
- Customising the Layout
- Redshift RenderView
- Project and Reference Files
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2
Working with Redshift Lights
- Lights Setup
- Area Lights
- Point and Spot Lights
- Dome Lights FREE PREVIEW
- Sun and Sky
- 3-Point Lighting
- Volumetric Lights
- Shadows and Light Reflections
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3
Redshift Materials
- Creating and Applying RS Materials
- Reflection
- Refraction
- Sub-surface Scattering
- Light Emission
- Applying Materials to Selections
- Applying Materials to Selections - End Result
- Material Presets
- Shader Graph and Nodes Editor FREE PREVIEW
- Noise
- Bump
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4
Cameras
- Intro to Redshift Cameras
- Redshift Camera Tag
- Depth of Field and the Bokeh Effect
- Pulling Focus
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5
Rendering
- Progressive vs Bucket Rendering
- RealTime (RT) Previews FREE PREVIEW
- Using Snapshots
- Global Illumination
- Optimising Renders
- Denoising
- Motion Blur
- Redshift Object Tag
- Shadow Catcher FREE PREVIEW
- Post FX
- Creating the Final Render FREE PREVIEW
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6
Conclusion
- Conclusion and Next Steps
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