Starting with the absolute basics of how to create and work with keyframes, we quickly move on to how best to handle the animation tracks and their associated keys.
For the more intermediate and advanced users we cover different ways of controlling interpolation between keyframes and importantly how to best control the mountain of display settings and filters which can make the timeline a daunting tool to use.
Also covered are some of the more advanced esoteric sounding features such as quaternion rotations to avoid gimballing. Freezing transformations to make animation easier and more straightforward and Euler filters to repair broken rotation tracks.
Additionally we show you how to work with audio files, apply spline following tags and cover which render settings you will need to adjust to render out your animations, including best working practices. Overall this course will show you how to do pretty much everything with keyframe animation from start to finish.