The Industry Secrets To Improve Your Animations in Cinema 4D
Ever wondered how to create those professional looking motion graphics animations where things seem to move so smoothly? The key is to master the Principles of Animation, which have been used by Disney animators for nearly a century. This course is a fresh new take on these principles as they have been adopted and repurposed specifically for motion graphics designers. So instead of characters, we will be looking at how to animate 3D objects, lines and text.
You will learn everything you need to start creating complex and believable motions. Some of the key subjects covered in this course are:
Timing & Spacing
Slow In & Out
Bounces & Decay
Squash & Stretch
Anticipation
Follow Through & Overlapping Action
Exaggeration
Arcs
Secondary Animation
Staging
Appeal
This course is for anyone who is interested in creating impactful and meaningful animations. You could be a complete beginner or a pro animator - you will still learn a great deal of industry standard techniques, tips and tricks when it comes to creating pro level motion graphics.
The course was created with Cinema 4D, but you could be using any animation software (or even draw each frame by hand!) to follow along, since these principles remain the same.
Together with the training, you also get all of the project and reference files used on the course, so you can follow along as you watch the lessons. At the end of the training, you will be asked to create an animation with all of the skills you've learned.
So put your animation hats on and let's master the Principles of Animation together!
Course curriculum
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3
Slow In & Out (Ease In & Out)
- Introduction to Slow In & Out FREE PREVIEW
- Slow In & Out (Ease In & Out)
- Bounce
- Creating Decay
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6
Follow Through & Overlapping Action
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10
Staging, Appeal and The Final Project
- Putting Everything Together FREE PREVIEW
- Final Animation You Will Be Creating
- Final Project - Anticipation
- Final Project - Squash & Stretch
- Final Project - Transitions
- Final Project - Camera Animation
- Final Project - Appeal
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11
Conclusion
- Conclusion & Further Study
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